env_w32_dll_export_ws2_32_hooks.h
Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028 #include <stdint.h>
00029
00030 int32_t env_w32_hook_accept(struct emu_env *env, struct emu_env_hook *hook);
00031 int32_t env_w32_hook_bind(struct emu_env *env, struct emu_env_hook *hook);
00032 int32_t env_w32_hook_closesocket(struct emu_env *env, struct emu_env_hook *hook);
00033 int32_t env_w32_hook_connect(struct emu_env *env, struct emu_env_hook *hook);
00034 int32_t env_w32_hook_listen(struct emu_env *env, struct emu_env_hook *hook);
00035 int32_t env_w32_hook_recv(struct emu_env *env, struct emu_env_hook *hook);
00036 int32_t env_w32_hook_send(struct emu_env *env, struct emu_env_hook *hook);
00037 int32_t env_w32_hook_sendto(struct emu_env *env, struct emu_env_hook *hook);
00038 int32_t env_w32_hook_socket(struct emu_env *env, struct emu_env_hook *hook);
00039 int32_t env_w32_hook_WSASocketA(struct emu_env *env, struct emu_env_hook *hook);
00040 int32_t env_w32_hook_WSAStartup(struct emu_env *env, struct emu_env_hook *hook);
00041